Case Study

rSource

A resource finding tool for inexperienced hosts looking to share their passions through workshop hosting

Timeline
5 weeks

Tools
Figma, InVision, Pen and Paper

Methodologies
UX Research, Strategy, Wireframing, Prototyping, Usability Testing

Platform
iOS mobile

Overview

How might we help individuals host local events to share their passions with others?

In this digital age, there is a prominence of online classes and teaching opportunities for experts to monetize their skills and share their passion beyond the norms of classrooms.

rSource provides hosts easy access to the who, where, and how of event planning by connecting them to individuals with available venues, like-minded communities, and how-to guides.

Problem Space

There are limited options in the current educational community marketplace to connect curious learners with local experts, teachers, and event hosts who offer in-person classes and workshops.

Outside of universities or businesses offering targeted classes, there are limited learning and hosting opportunities that cater to a wide range of skills. 

The Ask

Create an educational community marketplace via an event-planning platform to give those with desirable or knowledge the ability to organize their own local events.

How might we help individuals host local events to share their passions with others?

In this digital age, there is a prominence of online classes and teaching opportunities for experts to monetize their skills and share their passion beyond the norms of classrooms.

rSource provides hosts easy access to the who, where, and how of event planning by connecting them to individuals with available venues, like-minded communities, and how-to guides.

The Problem Space

There are limited options in the current educational community marketplace to connect curious learners with local experts, teachers, and event hosts who offer in-person classes and workshops.

Outside of universities or businesses offering targeted classes, there are limited learning and hosting opportunities that cater to a wide range of skills. 

The Task

Create an educational community marketplace via an event-planning platform to give those with desirable or knowledge the ability to organize their own local events.

Timeline
5 weeks

Tools
Figma, InVision, Pen and Paper

Methodologies
UX Research, Strategy, Wireframing, Prototyping, Usability Testing

Platform
iOS movile

Jump to Solution

Understanding the event planning space

Our goals were to:

01

Identify the objectives and components of an in-person learning experience 

02

Understand the resources organizers need to create a learning experience

03

Explore the depth and breadth of in-person and online communities for people with shared interests 

Domain Research

Competitive Analysis

User Interviews

Surveys

Understanding the event planning space

Domain Research

User Interviews

Competitive Analysis

Surveys

Understanding the Event Planning Space

Our Goals

01

Identify the objectives and components of an in-person learning experience 

02

Understand the resources organizers need to create a learning experience

03

Explore the depth and breadth of in-person and online communities for people with shared interests 

84%

of organizations believe that in-person events are a critical component for success when learning a topic. (Event Marketing, 2019)

75%

of event professionals who don’t use event apps intend to adopt them (Event MB, 2017)

But what topics?

During our domain research we tried to hone in on the types of skills and topics we could potentially cater to, but found ourselves constrained by the traditional definition of “education”.

This definition was associated with a teacher-class relationship, and several questions arose: 

01

Would we need a standard or committee to assess teaching qualifications, similar to the vetting system of platforms such as Skillshare?

02

To define a “class” would we need a structured outline or list of criteria?

But what topics?

During our domain research we tried to hone in on the types of skills and topics we could potentially cater to, but found ourselves constrained by the traditional definition of “education”.

This definition was associated with a teacher-class relationship, and several questions arose: 

01

Would we need a standard or committee to assess teaching qualifications, similar to the vetting system of platforms such as Skillshare?

02

To define a “class” would we need a structured outline or list of criteria?

Redefining Education

These questions were correlated to the level of formality our team associated with the terms “class” and “teacher”.  By broadening our context of education from a traditional class to a learning experience, we could now encompass traditional and nontraditional learning environments––like an architectural city walk.

Furthermore, sharing knowledge does not have to be solely the responsibility of a “teacher”––it can be a communal exchange of ideas.

Redefining Education

These questions were correlated to the level of formality our team associated with the terms “class” and “teacher”.  By broadening our context of education from a traditional class to a learning experience, we could now encompass traditional and nontraditional learning environments––like an architectural city walk.

Furthermore, sharing knowledge does not have to be solely the responsibility of a “teacher”––it can be a communal exchange of ideas.

Broadened Context

Given this broadened context, there was no inherent need for formal teaching qualifications––so we took the teacher out of the equation.

Knowledge would be shared, not taught.

A “teacher” implies a level of expertise and authority, and for many potential users, that can be an intimidation factor because they wouldn’t consider themselves qualified. 

We want to cater to hosts or facilitators of an experience, but they don’t need to bear the educational responsibility of an instructor or teacher.

Shift in Focus

Now that we had a clearer picture of what an “education marketplace” could entail, in order to see how that fits into an event planning platform, we spoke to 2 event planning  professionals, Indira and John.

What were the fundamental requirements of event planning and were the any pain points?

Shift in Focus

Now that we had a clearer picture of what an “education marketplace” could entail, in order to see how that fits into an event planning platform, we spoke to 2 event planning  professionals, Indira and John.

What were the fundamental requirements of event planning and were there any pain points?

Findings

Event planning logistics is too difficult to streamline.

Little to none of the competitors we researched, from Eventbrite to Zerilla, functioned as an all-in-one event planning service––and if they did, very few tasks were handled in-house. Our experts explained that this was because events were handled on a case-by-case basis.

Assumption Invalidated

The initial ask of the client was to create a white glove event planning platform, but our research and experts made it clear that this was neither feasible nor effective.

Narrowed Scope

This discovery forced our team to shift our focus from all-in-one event planning to education sharing and community building.

Turning to the Users

With this new mindset, we first had to validate whether our audience was even interested in sharing their skills with others via in-person events, their motivations behind doing so, and any potential barriers. 

10

User Interviews

60

Survey Participants

Criteria

“Do you have a skill/hobby you’re passionate about? Great! Tell us more.”

*Even if they were not interested in teaching, finding out why could also give our team insight about potential roadblocks

Turning to the Users

With this new mindset, we first had to validate whether our audience was even interested in sharing their skills with others via in-person events, their motivations behind doing so, and any potential barriers. 

10

User Interviews

60

Survey Participants

Criteria was simple.

"

Do you have a skill/hobby you’re passionate about?
Great! Tell us more.

Findings

1

Hosts want to create an entertaining experience

At the end of each test, existing and prospective users all left understanding the extent of Admiral’s products.

The grayed out elements were not obtrusive to their user flow while still conveying that there is an unused product; anything more obvious would become a hindrance to their experience.

2

Effectively enhancing the usability of the platform

Users considered the navigation intuitive and the new structure was positively received.

The tour is a useful feature, but they expressed the desire to revisit information shown in the tour at a later stage.

The quick management & recommendations were positively received as shortcuts, but the customization ability can be more apparent.


01

Hosts want to create an entertaining experience.

Contrary to the client’s belief, the primary objectives behind hosting in-person learning experiences were to have fun, encourage engagement, and foster connections.

What do our users need?

Hosts need help with finding venues, audiences, and connections. 

Finding venues and attendees were listed as the top two resources that new hosts would need when planning an event, while experienced hosts needed partnerships and connections.

01


02

There is a lack of consistent communities because they grow organically. 

Out of the 57% of users that were part of the community, 76% of these groups solely lived online. Local communities existed but were contained because its growth was organic via word of mouth.

“Classes that have the most fun end up producing better cheese”

-Jimmy W. , Big Mozz

Meet Greg.

Our wide-eyed amateur

Based on the key insights we gathered from our research, Greg is a representation of our users to help us align on key goals and pain points moving forward.

He is a passionate baker who wants to dedicate time to broadening his skill set

His apartment is too small to bake in, with less than ideal equipment

He wants to exchange ideas and recipes with other passionate bakers

He has all of these goals, but no clue where to start

How to help Greg achieve his goals.

These key principles would guide our design decisions moving forward:

Transparency

Users trust us with their identity, their thoughts and private information. We reciprocate with the utmost honesty and transparency.

Connection

Create a space where like minded individuals are able to come together, engage with each other, and build long-lasting relationships.

Simplicity

Engage beginners and attract experts. A design that is accessible for a variety of users through an intuitive and welcoming design. 

Individuality

Be contextually relevant and sensitive to the user’s current need and the environment a user might be in.

Different Ways to Guide Greg

With these tenets in mind, our team ideated divergent solutions focused on providing the two essential resources: an audience, in the form of community, and/or access to a venue.

01

Crowdsourcing Platform

Resource matching through a community-based, demand-driven platform––the teachers come to the students.

02

Discussion board

Community-driven discussion boards foster trust between hosts and students, along with the function to create events within community groups.

03

Live Video Feed

Document your event planning journey, watch others embark on theirs, and learn from their experiences via photos, videos, and comments.

04

Event/Venue Map

Find local venues and events in your area at any time of the day, and receive live updates from the host.



Crowdsourcing Platform

Resource matching through a community-based, demand-driven platform––the teachers come to the students.

Discussion board

Community-driven discussion boards foster trust between hosts and students, along with the function to create events within community groups.

Live Video Feed

Document your event planning journey, watch others embark on theirs, and learn from their experiences via photos, videos, and comments.

Event/Venue Map

Find local venues and events in your area at any time of the day, and receive live updates from the host.



Converged Design

After testing these concepts with users like Greg and conducting a SWOT analysis, we mapped out the concepts based on our two primary objectives for this product: exposure to resources and connecting to like-minded individuals. 


First Round of Prototype

Our initial concept combined the resource matching concept with the educational elements from the live-feed concept to connect new users, without access to resources, to local communities with that knowledge and access. This occurred via posts, media, and discussions with hosts of similar goals or interests. 

After conducting another round of usability testing, we validated the need for the resources we provided––community, venues, and guides on hosting events, but their relationship wasn’t clear.

First Round of Prototype

Our initial concept combined the resource matching concept with the educational elements from the live-feed concept to connect new users, without access to resources, to local communities with that knowledge and access. This occurred via posts, media, and discussions with hosts of similar goals or interests. 

After conducting another round of usability testing, we validated the need for the resources we provided––community, venues, and guides on hosting events, but their relationship wasn’t clear.

Never too late to iterate

We modified the proportion of education sharing to resource matching, by placing a heavier focus on the latter. By shifting the primary action from posting to searching, we could eliminate further usability confusions, and the platform won't be dependent on everyday engagement like other social media platforms.

Our primary user flow was centered around connecting a potential host to the resources they need to create a successful event through our customized search engine.

Never too late to iterate

We modified the proportion of education sharing to resource matching, by placing a heavier focus on the latter. By shifting the primary action from posting to searching, we could eliminate further usability confusions, and the platform won't be dependent on everyday engagement like other social media platforms.

Our primary user flow was centered around connecting a potential host to the resources they need to create a successful event through our customized search engine.

The Solution

Hosts now have the ammunition they need to jumpstart the event planning process because they will have access to:

The Who: Like-minded communities––the gateway to a larger audience, network, and voice for your brand

The Where: Available venues in your local area 

The How: How-to guides and tips about how to optimize your resources and host a successful event

VIEW PROTOTYPE

Explore

Browse through available venues, communities and how-to guides with filtering options according to your interest and location

Search

Search by location, interest, and resource (venues, communities, or guides)

Connect

Connect with local communities to learn about relevant workshops and the resources used to host them

Optimized Features

Explore

Browse through available venues, communities and how-to guides with filtering options according to your interest and location

The journey continues...

Given our time restraint, we could not address all of the pain points expressed from our research and testing, so we’ve left the client with recommendations as to how to integrate value and education into the experience:

Further testing

Further tests should be conducted with both past participants, and a larger pool of experiences and new hosts, to determine if we properly edited down our features, and accounted for their feedback 

Refined research

The event planning/ education sharing space was a bigger landscape than anticipated, so expanding our competitive analysis to encompass other types of competitors beyond events and education platforms would be beneficial.

Build out versions for other users

Because we were focused on the host’s version of the platform (searching for resources), the next steps would be to build out versions to allow studio owners and collaborators to post available resources. 

The journey continues

Given our time restraint, we could not address all of the pain points expressed from our research and testing, so we’ve left the client with recommendations as to how to integrate value and education into the experience:

Further testing

Further tests should be conducted with both past participants, and a larger pool of experiences and new hosts, to determine if we properly edited down our features, and accounted for their feedback 

Refined research

The event planning/ education sharing space was a bigger landscape than anticipated, so expanding our competitive analysis to encompass other types of competitors beyond events and education platforms would be beneficial.

Build out versions for members

Because we were focused on the host’s version of the platform (searching for resources), the next steps would be to build out versions to allow studio owners and collaborators to post available resources. 

Takeaways

Keep it simple-–solve one problem at a time.

You can’t make all of your users 100% happy in one fail swoop, because saturating an application with too many ideas dilutes all of them.

Likewise, focusing on one target audience is essential for a clear MVP, we cannot solve for hosts, attendees, and studio owners in one version of a product.

As a team, take moments to zoom out and align on priorities.

Our team had a habit throughout the process of going down one path with subconscious tunnel vision, so we constantly had to pause, re-evaluate, and make sure we weren’t heading down a tangent path. 

Takeaways

Keep it simple. Solve one problem at a time

You can’t make all of your users 100% happy in one fail swoop, because saturating an application with too many ideas dilutes all of them.

Likewise, focusing on one target audience is essential for a clear MVP, we cannot solve for hosts, attendees, and studio owners in one version of a product.

As a team, take moments to zoom out and align priorities.

Our team had a habit throughout the process of going down one path with subconscious tunnel vision, so we constantly had to pause, re-evaluate, and make sure we weren’t heading down a tangent path. 

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© Anisha Kalyanswamy 2020

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